The ‘biggest patch ever’ of Baldur’s Gate 3 is now live

Illustration for article entitled 'Biggest Patch Yet' from Baldur's Gate 3 is now live

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I regret every day that it is complete Baldur’s Gate 3 experience is not yet known, but we’re coming. Today developer Larian released the fourth patch for the Divinity: Original Sin 2 continuation/Baldur’s Gate sort-continued who calls it his “biggest patch ever.” Notable features include the druid class, loaded dice to avoid critical failure all the time, and new seem to interact with, if you’re into that sort of thing.

The druid is definitely the center of attention here. Playing as one gives you the opportunity to transform into a whole mess of animals, including a terrible wolf, bear, cat, raven and spider. In most games, these would only function as combat modifiers, but in BG3, new shapes mean alternative movement options, the ability to talk to animals, and new search results. Additionally, the first act of the game’s main story basically revolves around a circle of druids, meaning that if you’re a druid yourself, the story will be radically different.

Other features are smaller, but still impressive. Loaded dice prevent you from entering into dialogue or taking actions with hyper-lucky or hyper-unlucky throws. Seems useful given how many times I’ve reloaded saves frustration due to ridiculously bad reels. That said, if you want pure RNG you can turn the feature off.

The Speak with the Dead skill has also been given a major upgrade, with snazzy cutscenes and, of course, more corpses. Larian points out that if you get lost because you don’t pay attention to the story and just kill everyone, now you can just talk to their creepy remains. How fun!

There are also tons of graphical improvements and quality of life improvements, so that should please people who like to look at things and live respectively. The patch is available now on Steam, GOG, and Stadia, the latter of which you can only use if you know the spell Speak with the Dead for real

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