Google is in for a class suit about Stadia’s lack of true 4K gaming

doom forever

The suit calls the implementation of Doom Eternal (pictured).
Screenshot id software

There’s another gaming-focused class action lawsuit in the works, this one against Google Stadia over whether or not to run games at 4K resolution. The lawsuit was originally filed in October, but got a development earlier this month when attorneys for co-defendants ID Software released a a notice of removal with federal court.

As noted by PC gamer, the lawsuit alleges that Google, Bungie and id Software misrepresented Stadia’s capabilities, saying that games like Destiny 2 and Doom Eternal can achieve a resolution of 4K at 60 frames per second. Turns out, neither game was playable in true 4K. The basis for the suit is that anyone who bought the Google Stadia Founder’s Edition, the Google Stadia Premier Edition, or a Google Stadia Pro monthly subscription did so with the intention of playing games at true 4K resolution, rather than upscaled versions of games mentioned. .

The charges were initially filed in the New York Supreme Court, but id Software attorneys filed to move to the Eastern District of New York, a federal court. Most civil lawsuits – especially class action lawsuits – take an enormous amount of time, often years, to make their way through court. Beyond that, the vast majority settle classes, either as a class or on an individual basis.

There are also currently class action lawsuits pending in federal courts against Sony, for PlayStation 5 controllers showing “DualSense control, “And CD Projekt Red, for those who lost money investing in CDPR before and after the troubled launch of Cyberpunk 2077

It’s been a tough month for Google Stadia: February 1 Stadia has closed all internal development studios, instead shift the focus to offer Stadia technology to video game publishers. Last week, Kotaku reported that Stadia’s leadership had praised those teams – made up of about 150 developers – just a week before they were fired. And then there is Terrariums: Andrew Spinks, developer of the popular world crafting game, canceled the Stadia gate after allegedly losing access to his Google accounts.

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