Cyberpunk 2077 unfinished monorail found in Night City

In a game featuring a sprawling dystopian metropolis like Night City, you can never be sure if that half-finished construction project you’re rushing past is meant to look like this … or if it was maybe meant for something more. After all, a corrupt techno world of the company wouldn’t feel right without its share of failed public works projects.

But even if Cyberpunk 2077 Against the hard knocks of the rocky launch of one of this year’s most highly anticipated games, fans continue to explore the underworld of Night City’s concrete jungle. For PS4 and Xbox One players, this means cutting through all the bugs, freezes, and low-resolution textures that have plagued the last-gen version – but it doesn’t stop more adventurous gamers from secretly taking advantage of all the tears. Cyberpunk‘s digital fabric.

In the mysterious case of the half-finished monorail in the sky, no one seems to know if the vast web of tracks there is supposed to be waiting for trains that never arrive – or if it’s an ever-present reminder of how far from done 2077Critics say the game will endure.

As first reported by NME, Reddit user Sybekul climbed up to the elevated railway and did a thorough reconnaissance mission to find out what might be hiding the mysterious monorail. That led to the discovery of a large-scale, lofty city-wide transportation system that isn’t functioning in the game – although the network of unfinished train stations, incomplete textures, and other artifacts suggests the monorail may have been part of CD Projekt RED’s early Cyberpunk ambitions.

As you can see in the second clip above, other players have also started exploring on the elevated tracks, even taking a ride on top of a moving train that isn’t really meant for boarding (at least for now). The results are the same every time: the rails run all over the city, but there’s little to do once you’re up there.

The monorail stations are branded as part of the Night City Area Rapid Transit (NCART) system, a train system (complete with its own backstory) that allows players to watch NPCs boarding all over the city, but not drive themselves. Like the much buzzing, through-the-wall mechanic featured in previous teasers, it appears to be one of the ambitious features the studio wanted to build into the final version of the game, but that wasn’t the final fix. looming deadlines and a last-minute development crisis.

While CD Projekt continues to work on fixes and patches for the PS4 and Xbox One builds Cyberpunk 2077, there is always the possibility that a future DLC patch could bring full functionality to the megamonorail. At least on PC and current console versions of the game, Night City is already a street-level lively spot – but time will tell if the studio continues to build new features in its virtual dystopia, just as you’d probably expect from a real-world version of Night City’s semi-lawless urban frontier.


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