Assassin’s Creed Syndicate has the best ending of the series

Illustration for article entitled Assassin's Creed Syndicate has the best ending of the series

Statue Ubisoft

When I think about it Assassin’s Creed games I often remember big cities, cool murders, climbing high towers and maybe some sea shanties. Rarely do I remember how these games end, as they often have forgettable or boring endings, sometimes with bad boss fights. So Assassin’s Creed Syndicate stands out as an exception with its fantastic final mission and boss fight.

Oh, and in case this wasn’t obvious, spoilers ahead Assassin’s Creed Syndicate Below.

Illustration for article entitled Assassin's Creed Syndicate has the best ending of the series

I’m not going to cover the entire storyline Assassin’s Creed Syndicate, but here’s a quick summary to keep you up to date. An evil Templar controls London and is an asshole. Evie and Jacob Frye, twins, come to London, meet a fellow stabby man, Henry Green, and team up to take down the big bad Templar, Crawford Starrick. (He’s got a bad mustache and all.)

Finally, after many missions and side missions, you reach the end of the gameStarrick is going to attack and kill the Queen of England in her palace at a grand ball and the two twins and Green must sneak in, stop him and find an ancient Isu artifact buried beneath Buckingham Palace. (It is a Assassin’s Creed game, so this is required by law to be part of the ending.)

What makes this mission so great is the road Syndicate uses the two twins at the same time. For most of the game, the twins are separate characters that you can switch whenever you want. But this last mission brings them together and creates one big final mission that uses them both in different ways. Evie, wearing a large dress, must rely on social stealth to accomplish the plans that will reveal the location of the vault, which is located somewhere underneath the palace. Meanwhile, Jacob must climb around the palace, taking out impostors and the kidnapped and tied up real royal guards.

Letting you play like both twins at the same time isn’t just a great way to use Syndicate two main characters, but it also makes the entire final mission feel bigger and more exciting than any other mission in the game. You even meet the queen. It’s a big deal.

Finally, after the crafty Starrick gets the key to the hidden Isu vault, Jacob and Evie go after him and a big boss fight ensues. But again, like the first part of the mission, this final battle alternates between the two twins. You attack Starrick as one, then get knocked back, then the other twin dodges some Isu light magic walls and attack again. This may sound repetitive on paper. But in practice, it feels more like you and your twin are working together. And it makes Starrick a more intimidating and interesting villain.

Illustration for article entitled Assassin's Creed Syndicate has the best ending of the series

Screenshot Ubisoft / Kotaku

That’s the biggest criticism I have of this end. Starrick is supposed to be the game’s big bad guy, but he’s so far removed from what happens during gameplay that I didn’t really care about him or his goals. But the final mission nonetheless works by using the twins as tandem weapons. Maybe it would have been nice if more of the game had used them as partners, but holding back to the end will make the final mission and combat more exciting and engaging.

Although more recent Assassin’s Creed games have allowed players to choose between male and female main characters, none pull it off quite so well SyndicateMaking both characters playable and fully realizing them as separate people, with their own goals and personalities, will allow the story to better capitalize on them and allow Ubisoft to throw them both into the final mission to achieve the best ending in the series yet. to create. .

related stories

Source