Assassin’s Creed Creator reveals why it is no longer a stealth series

The creator of Assassin’s Creed, Patrice Desilets, who is no longer working on the series, is not a big fan of where the franchise will be in 2021, noting it is “a shame” that the more modern games are moving away from the series’ stealth roots. in favor of a hack-and-slash, open-world, RPG structure, which, as you’d expect, is pretty trendy right now. While revealing that he is not a fan of where Ubisoft took his creation, Desilets notes that he understands why it happened.

Desilets points out what many of us already know about the AAA space: No one takes risks. Why doesn’t anyone take risks? Because of the money involved. The more money involved in developing a game, the less likely those who bank the game will give developers the green light to take risks. And while this is unfortunate, it is understandable.

However, Desilets provides some insight into this observation and also reveals that social stealth, which the first games are known for, is really hard to do and only gets harder as game development progresses, which may sound counterintuitive, but it makes feeling when the creator of Assassin’s Creed breaks it down.

“Because it’s hard,” Desilets said when asked by PC Gamer why the series has moved from true social stealth and stealth in general. It’s hard to make you believe in it. It’s hard to portray a crowd and get players to understand they are hidden. AAA has a lot to do with precision, in the character models and the rendering of it. audience.

“But I still find it interesting. It was unique and different and not easy to make. But maybe that was left for something a little more trendy. You said AAA, and AAA, it’s money, man. It takes a lot to make,” so you have to get a lot of people to appreciate it. That’s why, I think, people say, ‘We’ll just do the hack and slash, and NPCs will be there, but they won’t be the lead’, which is a shame. had something. “

In the aftermath of Valhalla Odyssey, and Origin – all of which barely have the DNA of the elderly Assassin’s Creed games – many players have called on Ubisoft for the direction it is heading into the series and demand a game more akin to the first few in the franchise. However, all three of these modern releases have also sold very well, so it is unlikely to make any changes to what it did.

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