The latest boot Duty, I was greeted by horrible looking menus, an overwhelming amount of options, too much information, and some ugly looking ads. It’s not a great first impression and feels like a strung-together mess. In other words, it is bad.
There was a time when I played every new one Duty game. I played the campaign over a weekend and then spent many hours playing online over a few months. But round Black Ops III I started skipping games. Partly because I had other things to play, partly because my friends stopped playing, and also because I was just bored. The ever-increasing installation sizes every game also didn’t make me excited to jump back in.
My Codfish vacation then ended Call of Duty: Black Ops Cold War recently went on sale on PS5. I freed up some space by deleting older games I had completed and installing Activision’s latest giant game with a stupid name.
First impressions are important, and Call of Duty: Black Ops Cold War Oh my God I hate to type this name makes a super bad first impression. The moment you power it up, you are presented with three games to choose from, such as a hideous monster built from older pieces stapled together to create one creature. And as much space as Cold War used up, War zone Duty‘s super popular free-to-play battle royale, remains an extra installation that your hard drive must be able to handle.
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Once I got into the game I bought and downloaded I decided to play some multiplayer. That’s when the really awful menus appeared.
Cold War, like other recent ones Duty games, is packed to the brim with options, modes, features, equipment, etc. It makes you feel like you’re getting your money’s worth, which is nice. But all of these things need to be organized, stated and presented to players as well Cold War does that terribly. It’s extremely overwhelming. At one point my girlfriend looked at it and said, “This is awful. This gives me a headache. “Readers, she was not wrong. Look at the store page in for example Cold War
It seems I have come across some online advertisements from the early 2000s. Oh and this screenshot doesn’t show that many of these items are moving and glowing, like a bunch of nasty gifs.
I started spinning around and found the rest of the menus and UI to be terrible too. There is a tab dedicated to a mode called ‘Outbreak’. But I actually can’t understand what I’m looking at when I open it up, and it honestly makes me never want to use that mode because if that is my point of entry, I am not interested.
There is also the main screen that you land on when starting online multiplayer, which displays an ad, different gauges, progression levels and game modes, while your soldier moves around nervously in the background. This guy is stuck in the awful UI. Someone is helping him!
There are strange little quirks too. One that I found really funny is that all of the single player challenges in the game are in the multiplayer menus. I don’t know why they are here, but it is possible that another part of this crazy menu buffet has the answer.
I ended up playing Call of Duty: Cold War Black Ops Something IDK Whatever, and I had a good time! The fight feels great, especially at 120 frames per second. I played a lot of Nuketown, got some solid kill streaks and had fun. But getting there took too much work and menu shuffling. Unfortunately, I am not sure there is an easy way to fix this problem as it is modern Codfish games have grown so big and overloaded with features that there may not be much streamlining without removing content.
I miss the older one Duty games, which had simpler, easier to navigate menus, making it much less of a hassle to get into action. Those games also contained less content, which made for nicer menus that were less difficult to navigate. So my solution is simple: smaller Duty spell. What do you think?