Dead By Daylight PTB 2021 Chapter 19 4.6.0

Here are the full patch notes of Dead By Daylight PTB 2021 Chapter 19 4.6.0 Update.

The upcoming chapter of Dead by Daylight has been amid rumors for a while. There is a lot of hype surrounding the update, mainly due to the fact that it will mark the arrival of a new killer and survivor in the game.

After teasing the upcoming chapter for a while, Behavior Interactive has finally released the update on PTB. The new Killer is called the Trickster, while the new Survivor is called the Yun-Jin Lee. In addition, there are several other new features, such as privacy settings for parties and chat filters. When this update makes its way to live servers remains to be seen. Here are the full patch notes of the 4.6.0 update now live on PTB.


Dead By Daylight PTB 2021 Chapter 19 4.6.0 – Patch Notes, New Killer and Survivor, and more

Dead By Daylight PTB 2021 – Features

  • Added a new killer – The Trickster
  • Added a new Survivor – Yun-Jin Lee
  • Added a setting to change party privacy
  • Added the Chat Filter feature
  • Added an error when a user does not add a friend because he has too many friends

Content

The fire blight

  • Adjusted its first person animations and camera position to be higher
  • Reworked the collision detection for its strength. It should now be consistent with the basic attack obstruction and no longer result in different surfaces slipping.

The Wraith

  • Increased his cloaked movement speed
  • Decreased his movement speed while loosening
  • Decreased the movement speed bonuses of the Windstorm add-on to compensate for the above speed changes
  • Removed the movement speed penalties for the Windstorm add-ons

Accessibility

  • Color blind modes have been added and can be accessed VIA the Options menu.

Benefits

  • Decisive Attack – Now deactivated when performing certain actions that are not part of the killer’s evasion

SKIN

  • Increased visibility and size of the timer fill with negative status effects.
  • Made adjustments to the player status timer bar to be more accurate and added the glow back to indicate when the timer bar is paused or requires attention.
  • Improved performance.

Menus

  • Updated the accept and cancel buttons on friend and group requests to have a bigger visual difference.

Visual update

  • Visual update for the main lobby, shop and Tally

Bug fixes

  • Fixed a crash in the first interaction screen.
  • Fixed a crash in the Play as Killer lobby that could occur if you repeatedly pressed the Ready button to cancel the search.
  • Fixed an issue that prevented Killers from falling on the chairs in Ormond’s chalet.
  • Fixed an issue that could cause a crash when Victor was used to attack a survivor when he left the trial period.
  • Fixed an issue that could cause Victor to get stuck in the hills unique to the Red Forest maps.
  • Fixed an issue that prevented the infected VFX behind the survival icon from completing completely when the survivor was affected by the Broken status effect.
  • Fixed an issue that allowed Survivors to stand until they move when knocked down from a deep wound state.
  • Fixed an issue that caused Killers and Survivors to float in certain spots on hills in Asylum maps.
  • Fixed an issue that caused the Survivor’s health bar to stop flashing when the timer was paused.
  • Fixed an issue that caused the Trail of Punishment of the Damned sound effect to continue playing even when no traces were left.
  • Fixed an issue that prevented Survivor from staying on the ground after the die status animation occurred
  • Fixed an issue where players could spawn in a collision (and thus not move) when loading into the Dead Dawg Saloon map
  • Fixed an issue that prevented a generator from being repaired from the side of the light pole in Grim Pantry
  • Fixed an issue that caused Survivor’s health bars to not be visually accurate (the bar would appear empty before Survivor dies).
  • Fixed an issue where the item’s icon on the ground overlaps with the progress bar when it was equipped with some specific items (only if the in-game HUD scale is 85% or below).

Switch only:

  • Fixed an issue where selecting an archive movie would briefly play a few frames from the last viewed movie.
  • Fixed a crash that could occur when holding both buttons to switch between Survivors in Spectator Mode.

Stages only:

  • Fixed an issue where UI prompts were displayed for wrong platform when using keyboard and controller.

known issues

  • Victor can get stuck in the Basement hook and cannot jump on survivors
  • The Nurse may no longer be able to perform any action after a Blink Grab
  • Survivors do not generate Killer Instinct when communicating with the Demogorgon’s Portal
  • Survivors will click or hover in the environment during some interactions
  • Survivors do not look back smoothly when crouching near a wall or property
  • Hex: Ruin regression generators not automatically
  • Projectiles pass through pallets
  • Oni’s sword ‘Yamaoka Blade’ seems to stretch erratically from a distance
  • Ammo items in lockers don’t come off unless the Trickst

Source