A new Hitman 3 gameplay video shows Ian Hitman’s first minutes in Dubai, the dystopian city loved by the likes of Jim Davidson and #sponcon #influencers. He came to kill during the opening of the world’s tallest building, and it’s a beautiful building. Game Informer’s video doesn’t show a lot of sneaking or killing, but it looks good. Some of the technical improvements for Hit 3 will also benefit the first two games, one of the game’s developers has revealed, including nicer reflections and a smaller install size.
I really like Ian Hitman’s jumpsuit waving in the skyscrapers there. I’m sure the game has plenty of other ways to start the mission, just think of the previous two games.
Hitman 3 launches on January 20 in the Epic Games Store. Yes, it is a timed exclusive. It is also available on Xboxes, PlayStations and Stadia. It will also be exclusively on Switch as it will via cloud gaming, which is curious.
One of the Io Interactive gang talked a bit about technology in the video thread on the ResetEra forums, under the username “A Path Finder” – verified by the mods.
“We upgraded the bike with reflections in the screen space,” they explained after some people’s eyes caught their eye. “Best thing? It’s backward compatible with the previous two games in the trilogy and many surfaces have been upgraded.” This got people to speculate, which led to an answer.
The developer said in a follow-up: “We certainly had reflections in the other two games, but we did indeed upgrade the engine with screen space reflections (also for base ps4 / xbox one) and so much more goodness will be reflected this time. For example, the runway floor of the Paris fashion show now fully reflects the models and the rest of the room, making the whole scenario look much more impressive 🙂 ”The entire trilogy will also benefit from other improvements.
“All three games with all content take up about 100 GB,” said the developer. “The biggest gains come from data management and file structures and how we deliver the game so we can remove duplicate data,” they later explained to tech heads. “We’re also using newer and better compression for textures – that helps too.”
Io Interactive is also working on a James Bond game, code-named Project 007.
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